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Get In, Get Out (5 Insight)

Move unexpectedly, strike fast, and be gone!

Keywords: Attack, Melee, Weapon Type: Action
Distance: Reach 1 Target: 1 creature

Power Roll + Agility:

  • 11 or lower: 7 damage
  • 12–16: 11 damage
  • 17+: 17 damage

Effect: You can move up to your speed, and that movement doesn't provoke opportunity attacks. You can move before or after your attack, or can split your movement before and after your attack.