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Human Blackguard

HUMAN BLACKGUARD

[[Human|HUMAN]] BLACKGUARD Level 1 Boss
Human, Humanoid EV 38
Stamina: 80 Weakness:
Speed: 5 Size: 1M / Stability 2
Free Strike: 4
Might +2 Agility +2 Reason +2 Intuition 0 Presence +2

Zweihander (Signature)

Keywords: Attack, Melee, Weapon Type: Action
Distance: Reach 1 Target: Each adjacent enemy

2d10 + 2

  • ✦ ≤11: 4 damage
  • ★ 12–16: 7 damage; slowed (EoT)
  • ✸ 17+: 10 damage; slowed (MGT ends)

Effect: An ally within 10 squares of the blackguard can make a free strike.

You!

Keywords: Ranged Type: Maneuver
Distance: Ranged 10 Target: One enemy

Effect: The target is marked until the start of the blackguard’s next turn. The blackguard and each of their allies gain an edge on attacks against any target marked by the blackguard, and such attacks deal an extra 2 damage.

Parry!

Keywords: Melee, Weapon Type: Triggered Action
Distance: Reach 1 Target: Self or one ally

Trigger: A creature targets the blackguard or an ally adjacent to the blackguard with an attack.

Effect: The triggering attack’s damage is halved.

Advance!

Keywords: Weapon Type: Villain Action 1
Distance: Self Target: Self

Effect: The blackguard shifts up to their speed. During or after this movement, they can make two Zweihander attacks.

Back!

Keywords: Area, Magic Type: Villain Action 2
Distance: 5 burst Target: Each enemy

Effect: The blackguard slides each target 5 squares.

I Can Throw My Blade and So Should You!

Keywords: Area, Magic, Ranged, Weapon Type: Villain Action 3
Distance: 3 cube within 5 Target: Each enemy in the cube

Effect: The blackguard makes a Zweihander attack against each enemy in the area, making one power roll against all targets. Additionally, each ally within 5 squares of the area can make a free strike against any enemy in the area.

End Effect

At the end of their turn, the blackguard can take 5 damage to end one EoE effect affecting them. This damage can’t be reduced in any way.