Human Death Cultist
HUMAN DEATH CULTIST¶
[[Human|HUMAN]] DEATH CULTIST | Level 2 Support |
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Human, Humanoid | EV 16 |
Stamina: 40 | Immunity: Magic 2, Psionic 2 |
Speed: 5 | Size: 1M / Stability 0 |
Free Strike: 4 |
Might +0 | Agility +1 | Reason +0 | Intuition +0 | Presence +1 |
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Death Scythe (Action) ◆ 2d10 + 1 ◆ Signature
Keywords: Attack, Magic, Melee, Ranged, Weapon Distance: Reach 1 or Ranged 10 Target: One creature or object
- ✦ ≤11: 4 corruption damage
- ★ 12–16: 7 corruption damage; weakened (EoT)
- ✸ 17+: 10 corruption damage; weakened (INU ends)
- 2 VP: The death cultist regains Stamina equal to half the damage dealt by this ability.
Rise, My Minions (Maneuver) ◆ 1 VP per minion
Keywords: Area Distance: 5 burst Target: One or more dead minions Special: Each target must have died during this encounter
Effect: Each target returns to life with their full Stamina, but they die at the end of the encounter or if the death cultist is killed. If the target dies a second time, they can be brought back to life by this ability again.