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Human Death Cultist

HUMAN DEATH CULTIST

[[Human|HUMAN]] DEATH CULTIST Level 2 Support
Human, Humanoid EV 16
Stamina: 40 Immunity: Magic 2, Psionic 2
Speed: 5 Size: 1M / Stability 0
Free Strike: 4
Might +0 Agility +1 Reason +0 Intuition +0 Presence +1

Death Scythe (Action) ◆ 2d10 + 1 ◆ Signature

Keywords: Attack, Magic, Melee, Ranged, Weapon Distance: Reach 1 or Ranged 10 Target: One creature or object

  • ✦ ≤11: 4 corruption damage
  • ★ 12–16: 7 corruption damage; weakened (EoT)
  • ✸ 17+: 10 corruption damage; weakened (INU ends)
  • 2 VP: The death cultist regains Stamina equal to half the damage dealt by this ability.

Rise, My Minions (Maneuver) ◆ 1 VP per minion

Keywords: Area Distance: 5 burst Target: One or more dead minions Special: Each target must have died during this encounter

Effect: Each target returns to life with their full Stamina, but they die at the end of the encounter or if the death cultist is killed. If the target dies a second time, they can be brought back to life by this ability again.