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Siege Hawk

SIEGE HAWK

SIEGE HAWK Level 1 Mount
Animal EV 28
Stamina: 60 Speed: 7 (flying)
Size: 3 / Stability 0 Free Strike: 4
Might +1 Agility +1 Reason −3 Intuition +0 Presence −2

Talons (Action) ◆ 2d10 + 1 ◆ Signature

Keywords: Attack, Melee, Weapon Distance: Reach 1 Target: Two creatures or objects

  • ✦ ≤11: 4 damage
  • ★ 12–16: 7 damage
  • ✸ 17+: 10 damage

Effect: The target is grabbed by the siege hawk. The siege hawk can have two targets grabbed at a time.

Bombs Away! (Action) ◆ AGL RR ◆ 7 VP

Keywords: Area, Magic, Ranged, Resistance Distance: 5 cube within 10 Target: Each creature and object

  • ✸ ≤11: 7 fire damage; restrained (EoT)
  • ★ 12–16: 6 fire damage; slowed (EoT)
  • ✦ 17+: 3 fire damage Special: The siege hawk must be flying to use this ability.

Dive (Maneuver)

The hawk moves up to their speed.

Mounted Platform

Any creature riding the hawk can make a free strike during or after the hawk’s movement.