Siege Hawk
SIEGE HAWK¶
SIEGE HAWK | Level 1 Mount |
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Animal | EV 28 |
Stamina: 60 | Weakness: |
Speed: 7 (flying) | Size: 3 / Stability 0 |
Free Strike: 4 |
Might +1 | Agility +1 | Reason -3 | Intuition 0 | Presence -2 |
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Talons (Signature)
Keywords: Attack, Melee, Weapon | Type: Action |
Distance: Reach 1 | Target: Two creatures or objects |
2d10 + 1
- ✦ ≤11: 4 damage
- ★ 12–16: 7 damage
- ✸ 17+: 10 damage
Effect: The target is grabbed by the siege hawk. The siege hawk can have two targets grabbed at a time.
Bombs Away! (7 VP)
Keywords: Area, Magic, Ranged, Resistance | Type: Action |
Distance: 5 cube within 10 | Target: Each creature and object |
AGL RR
- ✦ ≤11: 7 fire damage; restrained (EoT)
- ★ 12–16: 6 fire damage; slowed (EoT)
- ✸ 17+: 3 fire damage
Special The siege hawk must be flying to use this ability.
Dive
Keywords: | Type: Maneuver |
Mounted Platform
Any creature riding the hawk can make a free strike during or after the hawk’s movement.