Time Raider Armiger
TIME RAIDER ARMIGER¶
[[Time Raider|TIME RAIDER]] ARMIGER | Level 3 Defender |
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Humanoid, Time Raider | EV 21 |
Stamina: 60 | Weakness: |
Speed: 5 | Size: 1M / Stability 0 |
Free Strike: 5 |
Might 0 | Agility +2 | Reason +2 | Intuition | Presence 0 |
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Serrated Saber (Signature)
Keywords: Attack, Melee, Psionic, Weapon | Type: Action |
Distance: Reach 1 | Target: One creature or object |
2d10 + 2
Effect: The target takes a bane on the next attack they make before the start of the armiger’s next turn.
Shared Sickness (REA RR)
Keywords: Psionic, Ranged, Resistance | Type: Triggered Action |
Distance: Ranged 20 | Target: Triggering creature |
*Trigger* A creature deals damage to any ally of the armiger to whom the armiger has line of effect.
Foresight
The armiger doesn’t take a bane on attacks against concealed creatures.
Kuran’zoi Heraldry
While any time raider starts their turn with line of effect to the armiger, that time raider can end one condition affecting them.