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Time Raider Mind Punk

TIME RAIDER MIND PUNK

[[Time [[Raider]]|TIME RAIDER]] MIND PUNK Level 3 Hexer
Humanoid, Time Raider EV 17
Stamina: 40 Immunity: Psychic 4
Speed: 5 Size: 2 / Stability 2
Free Strike: 5
Might: +2 Agility: +0 Reason: +2 Intuition: +2 Presence: +1

Repelling Psihander (Action) ◆ 2d10 + 2 ◆ Signature

Keywords: Area, Psionic, Resistance Type:
Distance: 2 Burst Target: All enemies
  • ✦ ≤11: 4 damage
  • ★ 12–16: 6 damage
  • ✸ 17+: 9 damage; dazed (EoT)

Effect: A target who ends their next turn adjacent to the other target falls prone.

Mindpunk (Action) ◆ REA RR

  • ✸ ≤11: 7 psychic damage; push 2; prone and can’t stand (EoT)
  • ★ 12–16: 5 psychic damage; push 1
  • ✦ 17+: 2 psychic damage

3 VP: The size of the burst increases by 1.

Foresight

The mind punk doesn’t take a bane on attacks against concealed creatures.