Time Raider Nemesis
TIME RAIDER NEMESIS¶
| [[Time Raider|TIME RAIDER]] NEMESIS | Level 3 Harrier |
|---|---|
| Humanoid, Time Raider | EV 19 |
| Stamina: 50 | Weakness: |
| Speed: 7 | Size: 1M / Stability 0 |
| Free Strike: 5 |
| Might +1 | Agility +2 | Reason +2 | Intuition +1 | Presence 0 |
|---|---|---|---|---|
Golden Scythe (Signature)
| Keywords: Attack, Melee, Psionic, Weapon | Type: Action |
| Distance: Reach 2 | Target: One creature or object |
2d10 + 2
- ✦ ≤11: 5 damage
- ★ 12–16: 8 damage; pull 1
- ✸ 17+: 11 damage; pull 2; restrained (EoT)
Effect: This ability can affect creatures on parallel planes of existence and pull them onto the nemesis’s plane.
Kinetic Crush (2 VP)
| Keywords: Psionic, Ranged, Resistance | Type: Action |
| Distance: Ranged 10 | Target: One creature |
MGT RR
- ✦ ≤11: 11 psychic damage; restrained (MGT ends)
- ★ 12–16: 8 psychic damage; slowed (EoT)
- ✸ 17+: 5 psychic damage
Foresight
The nemesis doesn’t take a bane on attacks against concealed creatures.