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Time Raider Nemesis

TIME RAIDER NEMESIS

[[Time [[Raider]]|TIME RAIDER]] NEMESIS Level 3 Harrier
Humanoid, Time Raider EV 19
Stamina: 50 Immunity: Psychic 5
Speed: 7 Size: 1M / Stability 0
Free Strike: 5
Might: +1 Agility: +2 Reason: +2 Intuition: +1 Presence: +0

Golden Scythe (Action) ◆ 2d10 + 2 ◆ Signature

Keywords: Psionic, Ranged, Resistance Type:
Distance: Ranged 10 Target: One creature
  • ✦ ≤11: 5 damage
  • ★ 12–16: 8 damage; pull 1
  • ✸ 17+: 11 damage; pull 2; restrained (EoT)

Effect: This ability can affect creatures on parallel planes of existence and pull them onto the nemesis’s plane.

Kinetic Crush (Action) ◆ MGT RR ◆ 2 VP

  • ✸ ≤11: 11 psychic damage; restrained (MGT ends)
  • ★ 12–16: 8 psychic damage; slowed (EoT)
  • ✦ 17+: 5 psychic damage

Foresight

The nemesis doesn’t take a bane on attacks against concealed creatures.