Time Raider Nemesis
TIME RAIDER NEMESIS¶
[[Time [[Raider]]|TIME RAIDER]] NEMESIS | Level 3 Harrier |
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Humanoid, Time Raider | EV 19 |
Stamina: 50 | Immunity: Psychic 5 |
Speed: 7 | Size: 1M / Stability 0 |
Free Strike: 5 |
Might: +1 | Agility: +2 | Reason: +2 | Intuition: +1 | Presence: +0 |
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Golden Scythe (Action) ◆ 2d10 + 2 ◆ Signature
Keywords: Psionic, Ranged, Resistance | Type: |
Distance: Ranged 10 | Target: One creature |
- ✦ ≤11: 5 damage
- ★ 12–16: 8 damage; pull 1
- ✸ 17+: 11 damage; pull 2; restrained (EoT)
Effect: This ability can affect creatures on parallel planes of existence and pull them onto the nemesis’s plane.
Kinetic Crush (Action) ◆ MGT RR ◆ 2 VP
- ✸ ≤11: 11 psychic damage; restrained (MGT ends)
- ★ 12–16: 8 psychic damage; slowed (EoT)
- ✦ 17+: 5 psychic damage
Foresight
The nemesis doesn’t take a bane on attacks against concealed creatures.