Time Raider Tyrannis
TIME RAIDER TYRANNIS¶
[[Time [[Raider]]|TIME RAIDER]] TYRANNIS | Level 3 Boss |
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Humanoid, Time Raider | EV 54 |
Stamina: 120 | Immunity: Psychic 7 |
Speed: 10 ([[Fly|fly]], [[Teleport|teleport]]) | Size: 2 / Stability 0 |
Free Strike: 5 |
Might: +0 | Agility: +3 | Reason: +3 | Intuition: +1 | Presence: +0 |
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Gatling Blaster (Action) ◆ 2d10 + 3 ◆ Signature
Keywords: Area | Type: |
Distance: 5 burst | Target: Special |
- ✦ ≤11: 5 corruption damage
- ★ 12–16: 9 corruption damage
- ✸ 17+: 12 corruption damage
Effect: Each target’s speed is reduced by 2 (EoT).
Air Raid! (Maneuver) ◆ 3 VP
Effect: Each target is psionically lifted into the air and can fly up to their speed. If a target doesn’t land in an unoccupied space, they fall.
Precog Reflexes (Triggered Action)
Trigger: The target attacks the tyrannis.
Effect: The power roll for the attack takes a bane and the tyrannis makes a free strike against the target.
End Effect
At the end of their turn, the tyrannis can take 5 damage to end one EoE effect affecting them. This damage can’t be reduced in any way.
Foresight
The tyrannis doesn’t take a bane on attacks against concealed creatures.
We Will Won! (Villain Action 1)
Effect: Each target gains 15 temporary Stamina and has their speed doubled until the end of their turn.
Stick To The Plan! (Villain Action 2)
Effect: Each target can end one effect or condition affecting them or can move up to their speed.
Armageddon (Villain Action 3)
Effect: The tyrannis fires a sensor mine into each unoccupied square in the burst and a gravity well into one of their own squares. Whenever an enemy moves into a square with a sensor mine, the mine explodes, dealing 3 damage to the enemy.