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Time Raider Tyrannis

TIME RAIDER TYRANNIS

[[Time [[Raider]]|TIME RAIDER]] TYRANNIS Level 3 Boss
Humanoid, Time Raider EV 54
Stamina: 120 Immunity: Psychic 7
Speed: 10 ([[Fly|fly]], [[Teleport|teleport]]) Size: 2 / Stability 0
Free Strike: 5
Might: +0 Agility: +3 Reason: +3 Intuition: +1 Presence: +0

Gatling Blaster (Action) ◆ 2d10 + 3 ◆ Signature

Keywords: Area Type:
Distance: 5 burst Target: Special
  • ✦ ≤11: 5 corruption damage
  • ★ 12–16: 9 corruption damage
  • ✸ 17+: 12 corruption damage

Effect: Each target’s speed is reduced by 2 (EoT).

Air Raid! (Maneuver) ◆ 3 VP

Effect: Each target is psionically lifted into the air and can fly up to their speed. If a target doesn’t land in an unoccupied space, they fall.

Precog Reflexes (Triggered Action)

Trigger: The target attacks the tyrannis.

Effect: The power roll for the attack takes a bane and the tyrannis makes a free strike against the target.

End Effect

At the end of their turn, the tyrannis can take 5 damage to end one EoE effect affecting them. This damage can’t be reduced in any way.

Foresight

The tyrannis doesn’t take a bane on attacks against concealed creatures.

We Will Won! (Villain Action 1)

Effect: Each target gains 15 temporary Stamina and has their speed doubled until the end of their turn.

Stick To The Plan! (Villain Action 2)

Effect: Each target can end one effect or condition affecting them or can move up to their speed.

Armageddon (Villain Action 3)

Effect: The tyrannis fires a sensor mine into each unoccupied square in the burst and a gravity well into one of their own squares. Whenever an enemy moves into a square with a sensor mine, the mine explodes, dealing 3 damage to the enemy.