Time Raider Tyrannis
TIME RAIDER TYRANNIS¶
| [[Time Raider|TIME RAIDER]] TYRANNIS | Level 3 Boss |
|---|---|
| Humanoid, Time Raider | EV 54 |
| Stamina: 120 | Weakness: |
| Speed: 10 ([[Fly|fly]], [[Teleport|teleport]]) | Size: 2 / Stability 0 |
| Free Strike: 5 |
| Might 0 | Agility +3 | Reason +3 | Intuition +1 | Presence 0 |
|---|---|---|---|---|
Gatling Blaster (Signature)
| Keywords: Attack, Melee, Ranged, Psionic, Weapon | Type: Action |
| Distance: Reach 2 or Ranged 10 | Target: Three creatures or objects |
2d10 + 3
- ✦ ≤11: 5 corruption damage
- ★ 12–16: 9 corruption damage
- ✸ 17+: 12 corruption damage
Effect: Each target’s speed is reduced by 2 (EoT).
Air Raid! (3 VP)
| Keywords: Psionic, Ranged | Type: Maneuver |
| Distance: Ranged 10 | Target: Three [[Time Raider|time raiders]] |
Effect: Each target is psionically lifted into the air and can fly up to their speed. If a target doesn’t land in an unoccupied space, they fall.
Precog Reflexes
| Keywords: Psionic, Ranged | Type: Triggered Action |
| Distance: Ranged 10 | Target: One creature |
*Trigger* The target attacks the tyrannis.
Effect: The power roll for the attack takes a bane and the tyrannis makes a free strike against the target.
We Will Won!
| Keywords: Psionic, Ranged | Type: Villain Action 1 |
| Distance: Ranged 10 | Target: Three allies |
Effect: Each target gains 15 temporary Stamina and has their speed doubled until the end of their turn.
Stick To The Plan!
| Keywords: Area | Type: Villain Action 2 |
| Distance: 10 burst | Target: Each ally |
Effect: Each target can end one effect or condition affecting them or can move up to their speed.
Armageddon
| Keywords: Area | Type: Villain Action 3 |
| Distance: 5 burst | Target: Special |
Effect: The tyrannis fires a sensor mine into each unoccupied square in the burst and a gravity well into one of their own squares. Whenever an enemy moves into a square with a sensor mine, the mine explodes, dealing 3 damage to the enemy.
End Effect
At the end of their turn, the tyrannis can take 5 damage to end one EoE effect affecting them. This damage can’t be reduced in any way.
Foresight
The tyrannis doesn’t take a bane on attacks against concealed creatures.