Time Raider Vertex
TIME RAIDER VERTEX¶
[[Time Raider|TIME RAIDER]] VERTEX | Level 3 Support |
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Humanoid, Time Raider | EV 19 |
Stamina: 50 | Weakness: |
Speed: 5 ([[Fly|fly]]) | Size: 2 / Stability 3 |
Free Strike: 5 |
Might +1 | Agility +1 | Reason +2 | Intuition +1 | Presence 0 |
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Psionic Slam (Signature)
Keywords: Attack, Melee, Psionic | Type: Action |
Distance: Reach 2 | Target: One creature |
2d10 + 2
- ✦ ≤11: 3 damage; 2 psychic damage
- ★ 12–16: 5 damage; 3 psychic damage
- ✸ 17+: 7 damage; 4 psychic damage
Effect: Any ability used against the target gains an edge until the start of the vertex’s next turn.
Split Space (5 VP)
Keywords: Area, Psionic, Ranged | Type: Action |
Distance: 2 cube within 10 | Target: Special |
Effect: A portal fills the area, leading to a location the vertex has seen (in person or otherwise) on any plane of existence. Each creature who touches the portal is instantly teleported to the nearest unoccupied square at the chosen location. The portal lasts until the vertex dies, uses this ability again, dismisses the portal (no action required), or is transported by the portal.
Invigorated March
Keywords: Area, Psionic | Type: Maneuver |
Distance: 4 burst | Target: Each ally |
Effect: Each target can shift half their speed.
Foresight
The vertex doesn’t take a bane on attacks against concealed creatures.