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Protection

An NPC with the protection motivation has land, people, information, items, or an organization they want protected above all else. Keeping their charge safe is a duty they hold dear, and aiding in that protection earns their favor. Most people have friends or family they wish to protect, but an NPC with the protection motivation believes in doing so above all else.

An NPC with the protection pitfall is happy to leave others to fend for themselves. They don't believe that it's their responsibility to protect anyone other than themself, and might be outright disgusted at the thought of risking themself or their property to protect others.

Arguments that appeal to a protection motivation contend that helping the heroes allows an NPC to better protect their charge. Example arguments include the following:

  • “Dead soldiers grow the necromancer's ranks. Total annihilation is the only way to defeat her. March with us now, while her army is small, and we'll defeat her. Or…”