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Intrigue Skills

Skills from the intrigue skill group are used in tasks centered around investigation, thievery, and spycraft.

Rewards for tests made with skills from this group typically include helping another creature engaging in the same task succeed without needing to also make a test, automatically succeeding on a follow-up test while engaged in the same task, discovering helpful information in addition to what you set out to learn, and performing an extra bit of clandestine activity in addition to what you set out to do.

Failure consequences for tests made with intrigue skills include getting caught in the act or failing to notice a detail that places you in danger, such as triggering a trap or walking into an ambush.

Intrigue Skills Table

Skill Use
Alertness Intuitively sense the details of your surroundings
Conceal Object Hide an object on your person or in your environment
Disguise Change your appearance to look like a different person
Eavesdrop Actively listen to something that is hard to hear, such as a whispered conversation through a door
Escape Artist Escape from bonds such as rope or manacles
Hide Conceal yourself from others' observation
Pick Lock Open a lock without using the key
Pick Pocket Steal an item that another person wears or carries without them noticing
Sabotage Disable a mechanical device such as a trap
Search Actively search an environment for important details and items
Sneak Move silently
Track Follow a trail that another creature has left behind