| Characteristic Increase |
|
10 |
trait |
|
|
|
| Discipline Mastery Improvement |
|
10 |
trait |
|
|
|
| Manifold Body |
|
10 |
trait |
|
|
|
| Manifold Resonance |
|
10 |
trait |
|
|
|
| Order |
|
10 |
trait |
|
|
|
| Perk |
|
10 |
trait |
|
|
|
| Skill |
|
10 |
trait |
|
|
|
| Arcane Disruptor |
5 Discipline |
1 |
ability |
Main action |
Melee 1 |
One creature |
| A Squad Unto Myself |
5 Discipline |
1 |
ability |
Main action |
2 burst |
Each enemy in the area |
| Chronal Spike |
3 Discipline |
1 |
ability |
Main action |
Melee 1 |
One creature or object |
| Dance of Blows |
|
1 |
ability |
Main action |
1 burst |
Each enemy in the area |
| Density Augmentation |
|
1 |
trait |
|
|
|
| Discipline Outside of Combat |
|
1 |
trait |
|
|
|
| Faster Than the Eye |
|
1 |
ability |
Main action |
Melee 1 |
Two creatures or objects |
| Force Augmentation |
|
1 |
trait |
|
|
|
| Impart Force |
5 Discipline |
1 |
ability |
Maneuver |
Melee 1 |
One creature or object |
| Inertial Shield |
|
1 |
ability |
Triggered |
Self |
Self |
| Inertial Step |
|
1 |
ability |
Main action |
Melee 1 |
One creature or object |
| Joint Lock |
|
1 |
ability |
Main action |
Melee 1 |
One creature or object |
| Kinetic Strike |
|
1 |
ability |
Main action |
Melee 1 |
One creature or object |
| Magnetic Strike |
|
1 |
ability |
Main action |
Melee 2 |
One creature |
| Null Field |
|
1 |
ability |
Maneuver |
1 aura |
Each enemy in the area |
| Null Speed |
|
1 |
trait |
|
|
|
| Null Tradition |
|
1 |
trait |
|
|
|
| Phase Inversion Strike |
|
1 |
ability |
Main action |
Melee 1 |
One creature or object |
| Phase Strike |
5 Discipline |
1 |
ability |
Main action |
Melee 1 |
One creature |
| Pressure Points |
|
1 |
ability |
Main action |
Melee 1 |
One creature or object |
| Psionic Martial Arts |
|
1 |
trait |
|
|
|
| Psychic Pulse |
3 Discipline |
1 |
ability |
Maneuver |
2 burst |
Each enemy in the area |
| Relentless Nemesis |
3 Discipline |
1 |
ability |
Main action |
Melee 1 |
One creature or object |
| Speed Augmentation |
|
1 |
trait |
|
|
|
| Stunning Blow |
3 Discipline |
1 |
ability |
Main action |
Melee 1 |
One creature or object |
| Blur |
5 Discipline |
2 |
ability |
Maneuver |
Self |
Self |
| Entropic Adaptability |
|
2 |
trait |
|
|
|
| Entropic Field |
5 Discipline |
2 |
ability |
Main action |
3 cube within 1 |
Each enemy in the area |
| Force Redirected |
5 Discipline |
2 |
ability |
Main action |
Melee 3 |
One creature |
| Gravitic Strike |
5 Discipline |
2 |
ability |
Main action |
Melee 3 |
One creature |
| Heat Sink |
5 Discipline |
2 |
ability |
Maneuver |
Self |
Self |
| Inertial Sink |
|
2 |
trait |
|
|
|
| Kinetic Shield |
5 Discipline |
2 |
ability |
Maneuver |
Self |
Self |
| Perk |
|
2 |
trait |
|
|
|
| Rapid Processing |
|
2 |
trait |
|
|
|
| Absorption Field |
7 Discipline |
3 |
ability |
Maneuver |
Self |
Self |
| Molecular Rearrangement Field |
7 Discipline |
3 |
ability |
Maneuver |
Self |
Self |
| Psionic Leap |
|
3 |
trait |
|
|
|
| Reorder |
|
3 |
trait |
|
|
|
| Stabilizing Field |
7 Discipline |
3 |
ability |
Maneuver |
Self |
Self |
| Synapse Field |
7 Discipline |
3 |
ability |
Maneuver |
Self |
Self |
| Anticipating Strike |
9 Discipline |
4 |
ability |
Free triggered |
Melee 1 |
One creature |
| Characteristic Increase |
|
4 |
trait |
|
|
|
| Chilling Readiness |
|
4 |
trait |
|
|
|
| Discipline Mastery Improvement |
|
4 |
trait |
|
|
|
| Enhanced Null Field |
|
4 |
trait |
|
|
|
| Inertial Fulcrum |
|
4 |
trait |
|
|
|
| Instant Action |
|
4 |
trait |
|
|
|
| Iron Grip |
9 Discipline |
4 |
ability |
Main action |
Melee 1 |
One creature |
| Perk |
|
4 |
trait |
|
|
|
| Phase Leap |
9 Discipline |
4 |
ability |
Move |
Self |
Self |
| Regenerative Field |
|
4 |
trait |
|
|
|
| Skill |
|
4 |
trait |
|
|
|
| Synaptic Reset |
9 Discipline |
4 |
ability |
Maneuver |
3 burst |
Self and each ally in the area |
| Elemental Absorption |
|
6 |
trait |
|
|
|
| Elemental Buffer |
|
6 |
trait |
|
|
|
| Gravitic Charge |
9 Discipline |
6 |
ability |
Maneuver |
Self |
Self |
| Ice Pillars |
9 Discipline |
6 |
ability |
Main action |
Ranged 10 |
Three creatures or objects |
| Interphase |
9 Discipline |
6 |
ability |
Main action |
Self |
Self |
| Iron Body |
9 Discipline |
6 |
ability |
Maneuver |
Self |
Self |
| Perk |
|
6 |
trait |
|
|
|
| Phase Step |
9 Discipline |
6 |
ability |
Main action |
Self; see below |
Self |
| Wall of Ice |
9 Discipline |
6 |
ability |
Main action |
10 wall within 10 |
Special |
| Characteristic Increase |
|
7 |
trait |
|
|
|
| Discipline Mastery Improvement |
|
7 |
trait |
|
|
|
| Improved Body |
|
7 |
trait |
|
|
|
| Psi Boost |
|
7 |
trait |
|
|
|
| Skill |
|
7 |
trait |
|
|
|
| Arcane Purge |
11 Discipline |
8 |
ability |
Main action |
Melee 1 |
One creature |
| Inertial Dampener |
|
8 |
trait |
|
|
|
| Perk |
|
8 |
trait |
|
|
|
| Phase Hurl |
11 Discipline |
8 |
ability |
Main action |
Melee 1 |
One creature |
| Scalar Assault |
11 Discipline |
8 |
ability |
Main action |
3 cube within 1 |
Each enemy in the area |
| Shared Momentum |
|
8 |
trait |
|
|
|
| Synaptic Anchor |
11 Discipline |
8 |
ability |
Free triggered |
Self; see below |
Self or one creature |
| Synaptic Triage |
|
8 |
trait |
|
|
|
| Absolute Zero |
11 Discipline |
9 |
ability |
Maneuver |
Self |
Self |
| Arrestor Cycle |
11 Discipline |
9 |
ability |
Free triggered |
Ranged 10 |
One creature |
| Heat Drain |
11 Discipline |
9 |
ability |
Maneuver |
Melee 1 |
One creature |
| I Am the Weapon |
|
9 |
trait |
|
|
|
| Inertial Absorption |
11 Discipline |
9 |
ability |
Free triggered |
Self |
Self |
| Realitas |
11 Discipline |
9 |
ability |
Main action |
Melee 1 |
One creature |
| Time Loop |
11 Discipline |
9 |
ability |
Free triggered |
Self |
Self |