Skip to content
Orc Terranova
Humanoid, Orc - Level 2 Platoon Controller EV 8
1M
Size
6
Speed
30
Stamina
2
Stability
4
Free Strike
-
Immunity
Burrow
Movement
- -
With Captain
-
Weaknesses
+1
Might
+1
Agility
+0
Reason
+1
Intuition
+2
Presence

🏹 Earth Pillar (Signature Ability)

Magic, Ranged, Strike Main action
📏 Ranged 10 🎯 Three creatures or objects

Power Roll + 2:

  • ≤11: 6 damage; A < 0 prone and can't stand (save ends)
  • 12-16: 9 damage; A < 1 prone and can't stand (save ends)
  • 17+: 12 damage; A < 2 prone and can't stand (save ends)

Effect: Each target must be on the ground, and the ground in each target's space rises 1 square.

❇️ Sinkhole (3 Malice)

Area, Weapon Main action
📏 3 burst 🎯 Each enemy and object in the area

Power Roll + 2:

  • ≤11: 4 damage; M < 0 restrained (save ends)
  • 12-16: 7 damage; M < 1 restrained (save ends)
  • 17+: 10 damage; M < 2 restrained (save ends)

Effect: The area is difficult terrain

⭐️ Seismic Step

The terranova ignores difficult terrain. Additionally, they don't need line of effect to use abilities against creatures touching the ground.

⭐️ Relentless

If the terranova is reduced to 0 Stamina, they can make a free strike before dying. If the target of the free strike is reduced to 0 Stamina, the terranova is reduced to 1 Stamina instead.