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Rival Shadow
Humanoid, Rival - Level 8 Elite Ambusher EV 40
1M
Size
7
Speed
200
Stamina
1
Stability
9
Free Strike
-
Immunity
-
Movement
- -
With Captain
-
Weakness
0
Might
+4
Agility
+2
Reason
0
Intuition
+3
Presence

🗡 Assail and Serrate (Signature Ability)

Melee, Strike, Weapon Main action
📏 Melee 1 🎯 Two creatures or objects

Power Roll + 4:

  • ≤11: 13 damage; A < 2 bleeding (save ends)
  • 12-16: 18 damage; A < 3 bleeding (save ends)
  • 17+: 22 damage; A < 4 bleeding and weakened (save ends)

1 Malice: The shadow can teleport up to 7 squares, then can attempt to hide.

👤 Poison the Blade

- Maneuver
📏 Self 🎯 Self

Effect: The shadow coats their weapon with poison. They have a double edge on their next strike, and any potency for that strike increases by 2.

⭐️ Exploit Weakness

The shadow deals an extra 9 damage to any target affected by a condition.

⭐️ Rivalry

At the start of an encounter, the shadow chooses one creature within their line of effect. Both the shadow and the creature can add a d3 roll to power rolls they make against each other.