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War Dog Blood Jumper
Humanoid, Soulless, War Dog - Level 10 Minion Harrier EV 12 for four minions
1M
Size
7
Speed
15
Stamina
2
Stability
4
Free Strike
-
Immunity
Fly
Movement
- +3 bonus to speed
With Captain
-
Weaknesses
+5
Might
+4
Agility
+2
Reason
+3
Intuition
+2
Presence

🗡 Jumplance (Signature Ability)

Charge, Melee, Strike, Weapon Main action
📏 Melee 1 🎯 One creature or object per minion

Power Roll + 5:

  • ≤11: 4 damage
  • 12-16: 7 damage
  • 17+: 9 damage; A < 4 bleeding (save ends)

⭐️ Drop Troop

If the jumper doesn't end their turn on the ground, they fall prone.

⭐️ Loyalty Collar

When the jumper is reduced to 0 Stamina, their loyalty collar explodes, dealing 3d6 damage to each adjacent enemy and object.