War Dog Tetrarch¶
| Humanoid, Soulless, War Dog | - | Level 6 | Leader | EV 32 |
|---|---|---|---|---|
| 1M Size |
7 Speed |
180 Stamina |
2 Stability |
7 Free Strike |
| - Immunity |
- Movement |
- | - With Captain |
- Weakness |
| +4 Might |
+3 Agility |
+2 Reason |
+3 Intuition |
+4 Presence |
⚔️ Houndblade (Signature Ability)
Charge, Melee, Ranged, Strike, Weapon Main action 📏 Melee 1 or ranged 3 🎯 Two creatures or objects Power Roll + 4:
- ≤11: 11 damage
- 12-16: 16 damage; taunted (EoT)
- 17+: 19 damage; taunted (EoT)
Effect: A creature taunted this way takes a bane on strikes.
3 Malice: Each target loses 1d3 Recoveries.
🏹 Get Them, You Dolts! (1 Malice per target)
Ranged Maneuver 📏 Ranged 10 🎯 Three creatures Effect: Each target shifts up to their speed and can make a free strike. If the free strike targets an enemy taunted by the tetrarch, it deals an extra 4 damage.
❗️ Sneering Disregard
Ranged Triggered action 📏 Ranged 10 🎯 The triggering creature Trigger: A creature within distance who is not taunted by the tetrarch targets the tetrarch with a power roll.
Effect: The power roll has a double bane. If the target obtains a tier 1 outcome, the tetrarch ignores any of the power roll's effects other than damage and the target is frightened of the tetrarch (save ends).
⭐️ End Effect
At the end of each of their turns, the tetrarch can take 10 damage to end one effect on them that can be ended by a saving throw. This damage can't be reduced in any way.
☠️ Enter the Fray (Villain Action 1)
Area - 📏 2 burst 🎯 Each enemy in the area Effect: The tetrarch can jump up to 7 squares before using this ability.
Power Roll + 4:
- ≤11: Push 2; I < 2 frightened (save ends)
- 12-16: Push 4; I < 3 frightened (save ends)
- 17+: Push 5; I < 4 frightened (save ends)
☠️ Lay Waste (Villain Action 2)
Area, Ranged, Weapon - 📏 Five 2 cubes within 20 🎯 Each creature and object in the area Power Roll + 4:
- ≤11: 7 fire damage; A < 2 slowed (EoT)
- 12-16: 13 fire damage; A < 3 slowed (save ends)
- 17+: 16 fire damage; A < 4 slowed (save ends)
Effect: The area is set ablaze until the end of the encounter. While ablaze, the area is difficult terrain, and any creature takes 2 fire damage for each square in the area they enter for the first time in a round.
☠️ You Would Dare?! (Villain Action 3)
- - 📏 Self 🎯 Self Effect: Until the end of the encounter, the tetrarch has damage immunity 2, and their Houndblade ability targets three creatures or objects.