Cyclops¶
| Giant, Ogre | - | Level 10 | Minion Controller | EV 12 for four minions |
|---|---|---|---|---|
| 3 Size |
6 Speed |
14 Stamina |
5 Stability |
4 Free Strike |
| - Immunity |
- Movement |
- | +4 bonus to speed With Captain |
- Weakness |
| +5 Might |
-1 Agility |
-1 Reason |
+3 Intuition |
-1 Presence |
❇️ Wild Slam (Signature Ability)
Area, Weapon Main action 📏 1 burst 🎯 Each enemy and object in the area Power Roll + 5:
- ≤11: 3 damage; A < 3 3 damage
- 12-16: 6 damage; push 3; A < 4 4 damage
- 17+: 7 damage; prone; A < 5 5 damage and restrained (save ends)
Effect: The cyclops automatically treats their initial power roll as a 17. They can still roll to determine if they score a critical hit.
⭐️ Limited Vision
The cyclops has line of effect only within 3 squares. Whenever the cyclops takes damage from a ranged ability, they can move up to 3 squares toward the source of the damage.