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Orc Warleader
Humanoid, Orc - Level 3 Leader EV 20
1M
Size
6
Speed
120
Stamina
2
Stability
5
Free Strike
-
Immunity
-
Movement
- -
With Captain
-
Weakness
+3
Might
+2
Agility
+1
Reason
+2
Intuition
+2
Presence

🏹 Go. (Signature Ability)

Ranged Main action
📏 Ranged 10 🎯 One ally

Effect: The target moves up to their speed and can use a main action.

1 Malice: The warleader targets two allies.

3 Malice: The warleader targets one ally and a minion squad.

🗡 Mace Lariat

Melee, Strike, Weapon Main action
📏 Melee 1 🎯 Each enemy

Power Roll + 3:

  • ≤11: 7 damage; push 1; M < 1 dazed (save ends)
  • 12-16: 10 damage; push 3; M < 2 dazed (save ends)
  • 17+: 13 damage; push 5; M < 3 dazed (save ends)

🏹 Lockdown (3 Malice)

Ranged Maneuver
📏 Self and ranged 10 🎯 Self and three allies

Effect: Each target moves up to their speed and can use the Grab maneuver, which gains an edge.

❗️ Courtesy Call

Ranged Triggered action
📏 Ranged 10 🎯 One creature

Trigger: The target obtains a tier 1 outcome on one power roll.

Effect: The target has a double edge on their next power roll before the end of the encounter.

☠️ Close In (Villain Action 1)

Area -
📏 10 burst 🎯 Each ally in the area

Effect: Each target moves up to their speed. Each enemy adjacent to a target after this move makes an Intuition test.

  • ≤11: Frightened of the warleader (save ends)
  • 12-16: Frightened of the warleader (EoT)
  • 17+: No effect

☠️ Familial Reinforcements (Villain Action 2)

Ranged -
📏 Ranged 10 🎯 Self

Effect: The warleader shifts up to their speed, and four orc blitzers appear in unoccupied spaces within distance.

☠️ I'll Do This Myself (Villain Action 3)

- -
📏 Self 🎯 Self

Effect: Three times in succession, the warleader shifts up to their speed and can use Mace Lariat.

⭐️ End Effect

At the end of each of their turns, the warleader can take 5 damage to end one effect on them that can be ended by a saving throw. This damage can't be reduced in any way.

⭐️ Relentless

If the warleader is reduced to 0 Stamina, they can make a free strike before dying. If the target of the free strike is reduced to 0 Stamina, the warleader is reduced to 1 Stamina instead.