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Radenwight Piper
Humanoid, Radenwight - Level 1 Platoon Support EV 6
1S
Size
5
Speed
30
Stamina
0
Stability
3
Free Strike
-
Immunity
Climb
Movement
- -
With Captain
-
Weakness
0
Might
0
Agility
0
Reason
+2
Intuition
+1
Presence

⚔️ Piercing Trill (Signature Ability)

Magic, Melee, Ranged, Strike Main action
📏 Melee 1 or ranged 10 🎯 One creature or object

Power Roll + 2:

  • ≤11: 5 sonic damage; push 1
  • 12-16: 7 sonic damage; push 3
  • 17+: 9 sonic damage; push 4

Effect: The piper or one ally within distance regains Stamina equal to the damage dealt.

❇️ Vivace Vivace!

Area, Magic Maneuver
📏 3 burst 🎯 Each ally in the area

Effect: Each target who has used their Ready Rodent ability this round regains the use of their triggered action.

2 Malice: The area increases to a 6 burst.

❗️ Ready Rodent

Melee, Weapon Triggered action
📏 Melee 1 🎯 One creature

Trigger: An ally deals damage to the target.

Effect: The piper makes a free strike against the target.

⭐️ Musical Suggestion

At the end of the piper's turn, they can slide one adjacent creature up to 2 squares, ignoring stability.