Rival Conduit¶
| Humanoid, Rival | - | Level 5 | Elite Support | EV 28 |
|---|---|---|---|---|
| 1M Size |
5 Speed |
140 Stamina |
1 Stability |
6 Free Strike |
| - Immunity |
- Movement |
- | - With Captain |
- Weakness |
| +2 Might |
0 Agility |
0 Reason |
+3 Intuition |
+1 Presence |
⚔️ Raging Tempest (Signature Ability)
Magic, Melee, Ranged, Strike Main action 📏 Melee 1 or ranged 10 🎯 Two creatures or objects Power Roll + 3:
- ≤11: 9 holy damage; vertical slide 1
- 12-16: 14 holy damage; vertical slide 2
- 17+: 17 holy damage; vertical slide 3
Effect: The conduit or one ally within distance regains Stamina equal to half the damage dealt.
🏹 Imbue with Power (3 Malice)
Magic, Ranged Maneuver 📏 Ranged 10 🎯 Self and five allies Effect: Each target has a double edge on their next strike.
⭐️ Stalwart Guardian
Strikes made against allies adjacent to the conduit take a bane.
⭐️ Rivalry
At the start of an encounter, the conduit chooses one creature within their line of effect. Both the conduit and the creature can add a d3 roll to power rolls they make against each other.