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Multivok Chief
Construct, Multivok, Soulless, Valok - Level 9 Elite Support EV 44
1L
Size
5
Speed
220
Stamina
3
Stability
9
Free Strike
-
Immunity
-
Movement
- -
With Captain
-
Weakness
+4
Might
+1
Agility
-2
Reason
+1
Intuition
-3
Presence

🗡 Pneumatic Punch (Signature Ability)

Melee, Strike, Weapon Main action
📏 Melee 2 🎯 Two creatures or objects

Power Roll + 4:

  • ≤11: 13 damage; push 3
  • 12-16: 18 damage; push 5
  • 17+: 22 damage; push 8

🏹 Targeting Beam (3 Malice)

Ranged, Strike, Weapon Main action
📏 Ranged 10 🎯 One creature or object

Power Roll + 4:

  • ≤11: 15 damage; A < 2 slowed (save ends)
  • 12-16: 21 damage; A < 3 slowed (save ends)
  • 17+: 26 damage; A < 4 slowed (save ends)

Effect: This damage can't be reduced in any way. While a target is slowed this way, any strike against them has a double edge.

🏹 Chief's Command

Ranged Maneuver
📏 Ranged 5 🎯 One ally

Effect: The target shifts up to their speed and can use a main action.

❗️ Quick Shield

Ranged Triggered action
📏 Ranged 10 🎯 The triggering creature

Trigger: The chief or an ally within distance is subject to an effect that can be ended by a saving throw or that ends at the end of their turn.

Effect: The target gains 15 temporary Stamina. Each time this triggered action is used, the amount of temporary Stamina received decreases by 3 (to a minimum of 0).

⭐️ Multivok Maintenance

At the start of the chief's turn, each servok within 2 squares of them regains 15 Stamina.

⭐️ Crafted to Perfection

The chief's shape can't be changed by any external effect.

⭐️ Valiar Might

While the chief isn't bleeding, weakened, or winded, any power roll made against them is automatically a tier 1 outcome. A critical hit still grants its additional main action.