Multivok Chief¶
| Construct, Multivok, Soulless, Valok | - | Level 9 | Elite Support | EV 44 |
|---|---|---|---|---|
| 1L Size |
5 Speed |
220 Stamina |
3 Stability |
9 Free Strike |
| - Immunity |
- Movement |
- | - With Captain |
- Weakness |
| +4 Might |
+1 Agility |
-2 Reason |
+1 Intuition |
-3 Presence |
🗡 Pneumatic Punch (Signature Ability)
Melee, Strike, Weapon Main action 📏 Melee 2 🎯 Two creatures or objects Power Roll + 4:
- ≤11: 13 damage; push 3
- 12-16: 18 damage; push 5
- 17+: 22 damage; push 8
🏹 Targeting Beam (3 Malice)
Ranged, Strike, Weapon Main action 📏 Ranged 10 🎯 One creature or object Power Roll + 4:
- ≤11: 15 damage; A < 2 slowed (save ends)
- 12-16: 21 damage; A < 3 slowed (save ends)
- 17+: 26 damage; A < 4 slowed (save ends)
Effect: This damage can't be reduced in any way. While a target is slowed this way, any strike against them has a double edge.
🏹 Chief's Command
Ranged Maneuver 📏 Ranged 5 🎯 One ally Effect: The target shifts up to their speed and can use a main action.
❗️ Quick Shield
Ranged Triggered action 📏 Ranged 10 🎯 The triggering creature Trigger: The chief or an ally within distance is subject to an effect that can be ended by a saving throw or that ends at the end of their turn.
Effect: The target gains 15 temporary Stamina. Each time this triggered action is used, the amount of temporary Stamina received decreases by 3 (to a minimum of 0).
⭐️ Multivok Maintenance
At the start of the chief's turn, each servok within 2 squares of them regains 15 Stamina.
⭐️ Crafted to Perfection
The chief's shape can't be changed by any external effect.
⭐️ Valiar Might
While the chief isn't bleeding, weakened, or winded, any power roll made against them is automatically a tier 1 outcome. A critical hit still grants its additional main action.