Corrosive Pool (Level 2 Hazard Hexer)¶
This shallow pool bubbles with acid or some other corrosive liquid.
- EV: 3 per 10 x 10 pool
- Stamina: 12 per square
- Size: One or more squares of difficult terrain
- Immunity: 20 to all damage except cold or fire damage
🌀 Deactivate
The pool must be completely destroyed.
❕ Activate
A creature or object enters the corrosive pool or starts their turn there. The liquid in the pool is also highly volatile (see Explosive Reaction below).
Effect: A creature or object takes 3 acid damage if they start their turn in the pool, and takes 3 acid damage for each square of the pool they enter.
❗️ Explosive Reaction
Area Free triggered action 📏 3 burst 🎯 Each creature and object in the area Trigger: The pool takes fire damage.
Power Roll + 2:
- ≤11: 3 fire damage; M < 1 the target is burning (save ends)
- 12-16: 6 fire damage; M < 2 the target is burning (save ends)
- 17+: 9 fire damage; M < 3 the target is burning (save ends)
Effect: The liquid in the pool is consumed. This ability has a double edge against any target in the pool. A burning creature takes 1d6 fire damage at the start of each of their turns. A burning object takes 1d6 fire damage at the end of each round. Any target with acid weakness takes extra damage from this ability and while burning as if the fire damage were acid damage.
⭐️ Allied Awareness
Allies who have weapons are equipped with torches. Any ally can use a maneuver to throw a torch up to 5 squares and deal 1 fire damage to the pool, triggering Explosive Reaction.