Pillar (Level 2 Hazard Hexer)¶
This stone pillar can be toppled onto unsuspecting foes with the right amount of damage or a well-engineered trigger mechanism.
- EV: 3
- Stamina: 6
- Size: One square that can't be moved through
- Direction: The pillar topples in a preset direction.
🌀 Deactivate
The pillar's linked trigger must be deactivated.
❕ Activate
The pillar is destroyed, or a pressure plate, switch, or other linked trigger is activated.
Effect: The Toppling Pillar ability.
❗️ Toppling Pillar
Area Free triggered action 📏 4 x 1 line within 1 🎯 Each creature and object in the area Trigger: The pillar is destroyed, or a pressure plate, switch, or other linked trigger is activated.
Power Roll + 2:
- ≤11: 4 damage
- 12-16: 6 damage; M < 1 restrained (save ends)
- 17+: 9 damage; M < 2 restrained (save ends)
Effect: The area is difficult terrain.
⭐️ Upgrades
Metal Pillar (+1 EV) The pillar is made of metal, has 9 Stamina, and deals 1d6 extra damage.
Multiple Pillars (+3 EV per additional pillar) Multiple pillars can be used to represent a larger toppling object such as a wall. If triggered by destruction, all individual pillars need to be destroyed before the object falls.