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Iron Dragon (Level 4 Siege Engine Artillery)

A massive metal device uses a bellows system and liquid fuel to shoot out gouts of flame.

  • EV: 12
  • Stamina: 60
  • Size: 2

🌀 Deactivate

As a maneuver, a creature adjacent to an iron dragon can make an Agility test.

  • ≤11: The creature accidentally activates the Gout of Flame ability.
  • 12-16: The iron dragon is deactivated but the creature is slowed (EoT).
  • 17+: The iron dragon is deactivated and can't be used.

🔳 Gout of Flame

Area, Weapon Main action (Adjacent creature)
📏 8 x 2 line within 1 🎯 Each creature and object in the area

Power Roll + 2:

  • ≤11: 6 damage; A < 0 the target is burning (save ends)
  • 12-16: 10 damage; A < 1 the target is burning (save ends)
  • 17+: 13 damage; A < 2 the target is burning (save ends)

Effect: A burning creature takes 1d6 fire damage at the start of each of their turns. A burning object takes 1d6 fire damage at the end of each round. This ability can't be used again until the iron dragon is reloaded.

⭐️ Reload

- Main action (Adjacent creature)
📏 - 🎯 -

Effect: The iron dragon is reloaded, allowing Gout of Flame to be used again. This action can be used only once per round.

⭐️ Spot

- Main action (Adjacent creature)
📏 - 🎯 -

Effect: The next use of Gout of Flame gains an edge and has a +10 bonus to ranged distance. This action can be used only once per round.

⭐️ Move

- Main action (Adjacent creature)
📏 - 🎯 -

Effect: The iron dragon and the creature using this action move together up to 2 squares