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Medusa
Accursed, Humanoid, Medusa - Level 5 Solo EV 84
1M
Size
10
Speed
420
Stamina
5
Stability
8
Free Strike
-
Immunity
-
Movement
- -
With Captain
-
Weakness
+2
Might
+4
Agility
0
Reason
0
Intuition
0
Presence

☠️ Solo Monster

End Effect: At the end of each of their turns, the medusa can take 10 damage to end one effect on them that can be ended by a saving throw. This damage can't be reduced in any way.

Solo Turns: The medusa can take two turns each round. They can't take turns consecutively.

🗡 Snake Bites (Signature Ability)

Melee, Strike, Weapon Main action
📏 Melee 1 🎯 Two creatures or objects

Power Roll + 4:

  • ≤11: 11 damage; M < 2 slowed (save ends)
  • 12-16: 16 damage; M < 3 slowed (save ends)
  • 17+: 19 damage; M < 4 slowed (save ends)

🏹 Damning Gaze (Signature Ability)

Magic, Ranged, Strike Main action
📏 Ranged 10 🎯 Two creatures or objects

Power Roll + 4:

  • ≤11: 11 damage; push 3
  • 12-16: 16 damage; push 5
  • 17+: 19 damage; push 7

3 Malice: The medusa targets two additional creatures or objects.

❇️ Petrify (5 Malice)

Area, Magic Main action
📏 3 burst 🎯 Each enemy in the area

Power Roll + 4:

  • ≤11: M < 2 restrained (save ends)
  • 12-16: M < 3 restrained (save ends)
  • 17+: Slowed (save ends); or if M < 4 restrained (save ends)

Effect: A target with cover reduces the potency by 1, while a slowed target increases the potency by 1. A target restrained this way magically begins to turn to stone, and a target who ends two consecutive turns restrained this way is petrified.

👤 Nimble Escape

- Maneuver
📏 Self 🎯 Self

Effect: The medusa shifts up to 3 squares and can attempt to hide even if observed.

❗️ Venomous Spit (2 Malice)

Melee Triggered action
📏 Melee 1 🎯 The triggering creature

Trigger: A creature within distance deals damage to the medusa.

Power Roll + 4:

  • ≤11: 13 acid damage
  • 12-16: 18 acid damage
  • 17+: 22 acid damage

⭐️ Cunning Edge

The medusa gains an edge on power rolls against any creature who is restrained or slowed by Petrify.

⭐️ Many Peering Eyes

The medusa can't be flanked.

☠️ Mass Petrify (Villain Action 1)

Magic, Ranged -
📏 Ranged 50 🎯 Each enemy

Effect: The medusa can use Petrify against each target without spending Malice. A target who doesn't have cover increases the potency by 1.

☠️ Serpent Wings (Villain Action 2)

- -
📏 Self 🎯 Self

Effect: The medusa temporarily manifests wings and flies up to their speed without provoking opportunity attacks. During or after this movement, they can use Snake Bites and Damning Gaze once each.

☠️ Stone Puppets (Villain Action 3)

Area, Magic -
📏 10 burst 🎯 Special

Power Roll + 4:

  • ≤11: 8 acid damage; P < 3 weakened (save ends)
  • 12-16: 13 acid damage; P < 4 weakened (save ends)
  • 17+: 17 acid damage; P < 5 weakened (save ends)

Effect: As a free triggered action, each stone statue and creature restrained or slowed by Petrify within distance moves up to their speed and uses a signature ability that gains an edge, targeting an enemy of the medusa's choice. A stone statue without its own statistics has speed 5 and uses the medusa's free strike.