Minotaur Stampede¶
| Accursed, Humanoid, Minotaur, Swarm | - | Level 10 | Minion Defender | EV 12 for four minions |
|---|---|---|---|---|
| 4 Size |
8 Speed |
17 Stamina |
2 Stability |
4 Free Strike |
| - Immunity |
- Movement |
- | Gain an edge on strikes With Captain |
- Weakness |
| +5 Might |
+5 Agility |
0 Reason |
+2 Intuition |
-1 Presence |
🗡 Bull Rush (Signature Ability)
Charge, Melee, Strike, Weapon Main action 📏 Melee 2 🎯 One creature or object per minion Power Roll + 5:
- ≤11: 4 damage
- 12-16: 7 damage; prone
- 17+: 9 damage; prone; M < 5 can't stand (save ends)
Effect: If this ability is used as part of the Charge main action, each creature the stampede moves through who has M < 4 is knocked prone.
⭐️ Swarm
The stampede can move through spaces as if they were a size 2 creature, and can occupy other creatures' spaces. At the start of each of the stampede's turns, they can make a free strike against each creature whose space they share.