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Minotaur Stampede
Accursed, Humanoid, Minotaur, Swarm - Level 10 Minion Defender EV 12 for four minions
4
Size
8
Speed
17
Stamina
2
Stability
4
Free Strike
-
Immunity
-
Movement
- Gain an edge on strikes
With Captain
-
Weakness
+5
Might
+5
Agility
0
Reason
+2
Intuition
-1
Presence

🗡 Bull Rush (Signature Ability)

Charge, Melee, Strike, Weapon Main action
📏 Melee 2 🎯 One creature or object per minion

Power Roll + 5:

  • ≤11: 4 damage
  • 12-16: 7 damage; prone
  • 17+: 9 damage; prone; M < 5 can't stand (save ends)

Effect: If this ability is used as part of the Charge main action, each creature the stampede moves through who has M < 4 is knocked prone.

⭐️ Swarm

The stampede can move through spaces as if they were a size 2 creature, and can occupy other creatures' spaces. At the start of each of the stampede's turns, they can make a free strike against each creature whose space they share.