Ogre Malice (Malice Features)¶
At the start of any ogre's turn, you can spend Malice to activate one of the following features.
❇️ Shockwave (3 Malice)
One ogre acting this turn jumps and lands on their rear, causing a 3 burst shockwave. Each size 1 creature in the area makes a Might test or Agility test.
- ≤11: 5 damage; vertical push 3
- 12-16: 4 damage; vertical push 2
- 17+: Push 1
🌀 Bully (5 Malice)
Each ogre in the encounter shifts up to their speed and can make a free strike. If they can, they gang up on the same target rather than picking different targets.
⭐️ Rampage (7 Malice)
Until the end of the round, each ogre has damage immunity 5 and deals an extra 5 damage with abilities, and heroic abilities that target any ogre have their Heroic Resource cost reduced by 1 (to a minimum of 1).