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Ogre Malice (Malice Features)

At the start of any ogre's turn, you can spend Malice to activate one of the following features.

❇️ Shockwave (3 Malice)

One ogre acting this turn jumps and lands on their rear, causing a 3 burst shockwave. Each size 1 creature in the area makes a Might test or Agility test.

  • ≤11: 5 damage; vertical push 3
  • 12-16: 4 damage; vertical push 2
  • 17+: Push 1

🌀 Bully (5 Malice)

Each ogre in the encounter shifts up to their speed and can make a free strike. If they can, they gang up on the same target rather than picking different targets.

⭐️ Rampage (7 Malice)

Until the end of the round, each ogre has damage immunity 5 and deals an extra 5 damage with abilities, and heroic abilities that target any ogre have their Heroic Resource cost reduced by 1 (to a minimum of 1).