Ogre Juggernaut¶
| Giant, Ogre | - | Level 2 | Elite Harrier | EV 16 |
|---|---|---|---|---|
| 2 Size |
6 Speed |
80 Stamina |
2 Stability |
5 Free Strike |
| - Immunity |
- Movement |
- | - With Captain |
- Weakness |
| +2 Might |
+1 Agility |
-1 Reason |
0 Intuition |
-1 Presence |
🗡 Pitchfork Catapult (Signature Ability)
Charge, Melee, Strike, Weapon Main action 📏 Melee 2 🎯 Two creatures or objects Power Roll + 2:
- ≤11: 7 damage
- 12-16: 10 damage; A < 1 vertical push 2
- 17+: 13 damage; A < 2 vertical slide 3
1 Malice: Each target who has M < 1 is bleeding (save ends).
❇️ Earth-Breaking Jump
Area, Weapon Main action 📏 3 burst 🎯 Each creature in the area Effect: The juggernaut jumps up to 6 squares before using this ability.
Power Roll + 2:
- ≤11: 4 damage
- 12-16: 6 damage; push 2; M < 1 prone
- 17+: 9 damage; push 4; M < 2 prone
❇️ Horrible Bellow (2 Malice)
Area Maneuver 📏 3 burst 🎯 Each enemy in the area Power Roll + 2:
- ≤11: I < 0 frightened (save ends)
- 12-16: I < 1 frightened (save ends)
- 17+: I < 2 frightened (save ends)
Effect: While a target is frightened this way, any ogre gains an edge on strikes against them.
❗️ Hrraaaaaagh!
- Free triggered action 📏 Self 🎯 Self Trigger: The juggernaut takes damage.
Effect: The juggernaut moves up to their speed and can make a free strike.
⭐️ Destructive Path
The juggernaut automatically destroys any mundane size 1 objects in their path when they move or are force moved. They can break through any mundane wall made of wood, stone, or a similarly sturdy material this way as long as the wall is 2 squares thick or less.
⭐️ Defiant Anger
While winded, the juggernaut has damage immunity 2.