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Ogre Juggernaut
Giant, Ogre - Level 2 Elite Harrier EV 16
2
Size
6
Speed
80
Stamina
2
Stability
5
Free Strike
-
Immunity
-
Movement
- -
With Captain
-
Weakness
+2
Might
+1
Agility
-1
Reason
0
Intuition
-1
Presence

🗡 Pitchfork Catapult (Signature Ability)

Charge, Melee, Strike, Weapon Main action
📏 Melee 2 🎯 Two creatures or objects

Power Roll + 2:

  • ≤11: 7 damage
  • 12-16: 10 damage; A < 1 vertical push 2
  • 17+: 13 damage; A < 2 vertical slide 3

1 Malice: Each target who has M < 1 is bleeding (save ends).

❇️ Earth-Breaking Jump

Area, Weapon Main action
📏 3 burst 🎯 Each creature in the area

Effect: The juggernaut jumps up to 6 squares before using this ability.

Power Roll + 2:

  • ≤11: 4 damage
  • 12-16: 6 damage; push 2; M < 1 prone
  • 17+: 9 damage; push 4; M < 2 prone

❇️ Horrible Bellow (2 Malice)

Area Maneuver
📏 3 burst 🎯 Each enemy in the area

Power Roll + 2:

  • ≤11: I < 0 frightened (save ends)
  • 12-16: I < 1 frightened (save ends)
  • 17+: I < 2 frightened (save ends)

Effect: While a target is frightened this way, any ogre gains an edge on strikes against them.

❗️ Hrraaaaaagh!

- Free triggered action
📏 Self 🎯 Self

Trigger: The juggernaut takes damage.

Effect: The juggernaut moves up to their speed and can make a free strike.

⭐️ Destructive Path

The juggernaut automatically destroys any mundane size 1 objects in their path when they move or are force moved. They can break through any mundane wall made of wood, stone, or a similarly sturdy material this way as long as the wall is 2 squares thick or less.

⭐️ Defiant Anger

While winded, the juggernaut has damage immunity 2.