Skip to content
Olothec
Horror, Olothec - Level 6 Solo EV 96
2
Size
7
Speed
450
Stamina
0
Stability
7
Free Strike
Psychic 6
Immunity
Fly, swim
Movement
- -
With Captain
-
Weakness
+4
Might
-1
Agility
+4
Reason
+2
Intuition
+3
Presence

☠️ Solo Monster

End Effect: At the end of each of their turns, the olothec can take 10 damage to end one effect on them that can be ended by a saving throw. This damage can't be reduced in any way.

Solo Turns: The olothec can take two turns each round. They can't take turns consecutively.

⭐️ Gelatinosis

A creature permanently devolves into a slime servant if they spend 1 continuous minute weakened by Devolving Tentacles, they are reduced to 0 Stamina by the psychic damage from Devolving Tentacles, or they suffer all three transformations from Oozing Transformation.

🗡 Devolving Tentacles (Signature Ability)

Melee, Strike, Weapon Main action
📏 Melee 3 🎯 Two creatures or objects

Power Roll + 4:

  • ≤11: 11 damage; M < 2 weakened or the target is slimed (save ends)
  • 12-16: 17 damage; M < 3 weakened or the target is slimed (save ends)
  • 17+: 20 damage; M < 4 weakened and the target is slimed (save ends)

Effect: A slimed target takes 4 psychic damage whenever they make a power roll.

🔳 Slime Spew

Area, Weapon Main action
📏 7 x 2 line within 1 🎯 Each creature and object in the area

Power Roll + 4:

  • ≤11: 6 acid damage; A < 2 push special
  • 12-16: 10 acid damage; A < 3 push special
  • 17+: 13 acid damage; A < 4 push special and prone

Effect: Each creature pushed this way is pushed to an unoccupied space in the area as far as possible from the olothec.

1 Malice: The area is difficult terrain. Any creature who enters the area or moves within it for the first time on a turn and has A < 3 is knocked prone.

🏹 Oozing Transformation (2 Malice)

Psionic, Ranged, Strike Main action
📏 Ranged 10 🎯 One creature

Power Roll + 4:

  • ≤11: 13 psychic damage; I < 2 the target is transformed (save ends)
  • 12-16: 20 psychic damage; I < 3 the target is transformed (save ends)
  • 17+: 23 psychic damage; I < 4 the target is transformed (save ends)

Effect: Each time a target is transformed, the Director chooses one of the following transformations. When a target ends the transformed effect, all transformations on them end.

Head: The target's head becomes a ball of slime. They can't communicate and have line of effect only within 3 squares.

Legs: The target's legs become pillars of ooze. They are slowed while on land and can automatically swim at full speed while moving.

Torso: The target's arms become gelatinous. They can't benefit from edges or double edges and can't gain or use surges.

👤 Jaunt

Psionic Maneuver
📏 Self 🎯 Self

Effect: The olothec teleports to an unoccupied space within 10 squares. Alternatively, they swap places with a creature or object within 5 squares of them.

❗️ Liquify

Psionic, Ranged Triggered action
📏 Ranged 5 🎯 Each enemy

Trigger: An enemy within distance deals damage to the olothec.

Effect: The target takes 8 psychic damage and has psychic weakness 3 until the end of the olothec's next turn.

⭐️ Primordial Mind

The olothec can't be made frightened or taunted.

⭐️ Slime Sense

A slimed or transformed creature can't have concealment from or be hidden from the olothec.

☠️ Horrifying Form (Villain Action 1)

Psionic, Ranged, Strike -
📏 Ranged 20 🎯 Each enemy

Power Roll + 4:

  • ≤11: 10 psychic damage; P < 2 frightened (save ends)
  • 12-16: 14 psychic damage; P < 3 frightened (save ends)
  • 17+: 17 psychic damage; P < 4 frightened (save ends)

Effect: While frightened this way, a target can't make saving throws to end any other effects.

☠️ Psychic Pulse (Villain Action 2)

Area, Psionic -
📏 10 burst 🎯 Each creature in the area

Effect: The olothec slides each target up to 5 squares. Each target takes 12 psychic damage, and if they have M < 3 they are weakened and slimed (save ends). A slimed target takes 4 psychic damage whenever they make a power roll. Additionally, until the start of their next turn, the olothec has damage immunity 4.

☠️ Return to Perfection (Villain Action 3)

Area, Psionic -
📏 10 burst 🎯 Each creature in the area

Power Roll + 4:

  • ≤11: 7 psychic damage; R < 2 the target is devolved (save ends)
  • 12-16: 13 psychic damage; R < 3 the target is devolved (save ends)
  • 17+: 16 psychic damage; R < 3 the target is devolved (save ends)

Effect: A devolved creature has a −1 score for all their characteristics other than Reason.