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Orc Garotter
Humanoid, Orc - Level 1 Platoon Ambusher EV 6
1L
Size
5
Speed
30
Stamina
0
Stability
4
Free Strike
-
Immunity
-
Movement
- -
With Captain
-
Weakness
+1
Might
+2
Agility
+0
Reason
+1
Intuition
-1
Presence

🗡 Dagger Feint (Signature Ability)

Melee, Strike, Weapon Main action
📏 Melee 1 🎯 One creature or object

Power Roll + 2:

  • ≤11: 6 damage; the garroter can shift 1 square
  • 12-16: 9 damage; the garroter shifts up to 2 squares
  • 17+: 12 damage; the garroter shifts up to 3 squares

Effect: If this ability gains an edge or has a double edge, it deals an extra 4 damage.

🗡 Strangle

Melee, Strike, Weapon Main action
📏 Melee 1 🎯 One creature

Power Roll + 2:

  • ≤11: 6 damage
  • 12-16: 9 damage; I < 1 dazed (save ends)
  • 17+: 12 damage; grabbed; I < 2 dazed (save ends)

Effect: While grabbed this way, a target can't communicate or use magic abilities.

👤 Chroma Cloak (1 Malice)

- Maneuver
📏 - 🎯 -

The garroter turns invisible until the end of their turn. This invisibility ends early if they take damage or use an ability.

⭐️ Relentless

If the garroter is reduced to 0 Stamina, they can make a free strike before dying. If the target of the free strike is reduced to 0 Stamina, the garroter is reduced to 1 Stamina instead.