Rival Null¶
| Humanoid, Rival | - | Level 2 | Elite Harrier | EV 16 |
|---|---|---|---|---|
| 1M Size |
7 Speed |
80 Stamina |
3 Stability |
5 Free Strike |
| - Immunity |
- Movement |
- | - With Captain |
- Weakness |
| 0 Might |
+2 Agility |
+1 Reason |
+2 Intuition |
0 Presence |
🗡 Nimble Step (Signature Ability)
Melee, Strike, Weapon Main action 📏 Melee 1 🎯 Two creatures or objects Power Roll + 2:
- ≤11: 7 damage; the null shifts up to 2 squares
- 12-16: 10 damage; the null shifts up to 3 squares
- 17+: 13 damage; the null shifts up to 4 squares
🗡 Numb (2 Malice)
Melee, Psionic, Strike, Weapon Maneuver 📏 Melee 1 🎯 One creature or object Power Roll + 2:
- ≤11: 7 damage; R < 0 slowed (EoT)
- 12-16: 10 damage; R < 1 slowed (EoT)
- 17+: 13 damage; R < 2 dazed and slowed (EoT)
⭐️ Inertial Shield
The first time each round that the null is targeted by a damage-dealing strike, they halve the damage.
⭐️ Rivalry
At the start of an encounter, the null chooses one creature within their line of effect. Both the null and the creature can add a d3 roll to power rolls they make against each other.