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Rival Elementalist
Humanoid, Rival - Level 5 Elite Controller EV 28
1M
Size
5
Speed
120
Stamina
1
Stability
6
Free Strike
-
Immunity
-
Movement
- -
With Captain
-
Weakness
0
Might
+2
Agility
+3
Reason
+2
Intuition
0
Presence

🏹 The Thriving Wilds (Signature Ability)

Green, Magic, Ranged, Strike Main action
📏 Ranged 10 🎯 Two creatures or objects

Power Roll + 3:

  • ≤11: 9 damage; slide 1; M < 1 3 acid damage
  • 12-16: 14 damage; slide 2; M < 2 5 acid damage
  • 17+: 17 damage; slide 3; M < 3 7 acid damage

🔳 The Depths Hunger (4 Malice)

Area, Green, Magic, Ranged Main action
📏 4 cube within 10 🎯 Each enemy in the area

Power Roll + 3:

  • ≤11: 5 damage
  • 12-16: 9 damage; restrained (EoT)
  • 17+: 11 damage; restrained (save ends)

Effect: The area is difficult terrain for enemies until the end of the encounter. Any enemy in the area has acid weakness 3.

❗️ Fissures of Darkness

Magic, Void Triggered action
📏 Self 🎯 Self

Trigger: The elementalist takes damage.

Effect: The elementalist can teleport up to 3 squares. Each creature adjacent to the space they leave takes 3 corruption damage.

⭐️ Rivalry

At the start of an encounter, the elementalist chooses one creature within their line of effect. Both the elementalist and the creature can add a d3 roll to power rolls they make against each other.