Rival Conduit¶
| Humanoid, Rival | - | Level 8 | Elite Support | EV 40 |
|---|---|---|---|---|
| 1M Size |
5 Speed |
200 Stamina |
1 Stability |
8 Free Strike |
| - Immunity |
- Movement |
- | - With Captain |
- Weakness |
| +3 Might |
0 Agility |
+1 Reason |
+4 Intuition |
+2 Presence |
⚔️ Celestial Furor (Signature Ability)
Magic, Melee, Ranged, Strike Main action 📏 Melee 1 or ranged 10 🎯 Two creatures or objects Power Roll + 4:
- ≤11: 12 holy damage; vertical slide 2
- 12-16: 17 holy damage; vertical slide 3
- 17+: 21 holy damage; vertical slide 4
Effect: The conduit or one ally within distance regains Stamina equal to half the damage dealt.
🏹 Imbue with Power (3 Malice)
Magic, Ranged Maneuver 📏 Ranged 10 🎯 Self and five allies Effect: Each target has a double edge on their next strike.
⭐️ Unwavering Defender
Damage dealt to any ally adjacent to the conduit is halved.
⭐️ Rivalry
At the start of an encounter, the conduit chooses one creature within their line of effect. Both the conduit and the creature can add a d3 roll to power rolls they make against each other.