Rival Fury¶
| Humanoid, Rival | - | Level 10 | Elite Brute | EV 48 |
|---|---|---|---|---|
| 1M Size |
5 Speed |
260 Stamina |
3 Stability |
10 Free Strike |
| - Immunity |
- Movement |
- | - With Captain |
- Weakness |
| +5 Might |
+4 Agility |
0 Reason |
+2 Intuition |
+3 Presence |
🗡 Seismic Crush (Signature Ability)
Melee, Strike, Weapon Main action 📏 Melee 1 🎯 Two creatures or objects Power Roll + 5:
- ≤11: 15 damage; push 4
- 12-16: 21 damage; push 5
- 17+: 25 damage; push 6
2 Malice: Each target who has M < 4 is bleeding and slowed (save ends).
🗡 Death Grip (4 Malice)
Melee, Strike, Weapon Main action 📏 Melee 1 🎯 One creature Power Roll + 5:
- ≤11: 15 damage; M < 3 grabbed
- 12-16: 21 damage; M < 4 grabbed
- 17+: 25 damage; M < 5 grabbed
Effect: The target must be the fury's size or smaller. While the target is grabbed this way, the fury and their allies have a double edge on strikes against them.
⭐️ Devastate
Once per turn, when the fury force moves a creature or object, or shifts adjacent to a creature or object, they can use a signature ability against that creature or object that has a double edge.
⭐️ Rivalry
At the start of an encounter, the fury chooses one creature within their line of effect. Both the fury and the creature can add a d3 roll to power rolls they make against each other.