Rival Talent¶
Humanoid, Rival | - | Level 10 | Elite Hexer | EV 48 |
---|---|---|---|---|
1M Size |
5 Speed |
220 Stamina |
2 Stability |
10 Free Strike |
- Immunity |
- Movement |
- | - With Captain |
- Weaknesses |
0 Might |
0 Agility |
+5 Reason |
0 Intuition |
+1 Presence |
🏹 Override (Signature Ability)
Psionic, Ranged, Strike, Telekinesis Main action 📏 Ranged 10 🎯 Two creatures or objects Power Roll + 5:
- ≤11: 15 psychic damage
- 12-16: 20 psychic damage
- 17+: 24 psychic damage
4 Malice: Each target moves up to their speed and can make a free strike against one enemy of the talent's choice. The target's movement can provoke opportunity attacks, but they can't otherwise be moved in a way that would harm them.
🏹 Steal Time (3 Malice)
Chronopathy, Psionic, Ranged Maneuver 📏 Ranged 10 🎯 One creature or object Power Roll + 5:
- ≤11: R < 3 slowed (save ends)
- 12-16: R < 4 restrained (save ends)
- 17+: R < 5 restrained (save ends)
**Effect:**One ally within distance can use an additional main action on their next turn.
❗️ Psionic Retribution (2 Malice)
Psionic Triggered action 📏 Self; see below 🎯 Self Trigger: A creature deals damage to the talent.
Effect: The talent halves the damage and shifts up to 2 squares. The triggering creature takes psychic damage equal to half the damage dealt and is pushed up to 5 squares.
⭐️ Rivalry
At the start of an encounter, the talent chooses one creature within their line of effect. Both the talent and the creature can add a d3 roll to power rolls they make against each other.