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Time Raider Malice (Malice Features)

At the start of any time raider's turn, you can spend Malice to activate one of the following features.

🔳 Gravity Well (3 Malice)

Area, Psionic, Ranged, Weapon Maneuver
📏 5 cube within 3 🎯 Special

Effect: A time raider acting this turn activates a gravity well in the area. The gravity well sits at the center of the cube and lasts until the end of the encounter, or until a creature adjacent to the well uses a maneuver to deactivate it. The area is difficult terrain for enemies. Any enemy who ends their turn in the area is pulled up to 4 squares toward the well.

⭐️ Recall Module (5 Malice)

Until the end of the round, each time raider gains a +3 bonus to speed, and can teleport up to their speed as a move action.

🌀 Psi-Cage (10 Malice)

All time raiders in the encounter collectively create a psionic field over the encounter map, which lasts until the first time raider with the highest Stamina maximum drops to 0 Stamina or chooses to end the field (no action required). While the field is up, each non-time raider on the map makes a Reason test against this psionic effect at the start of each round.

  • ≤11: 10 psychic damage; slowed (EoT)
  • 12-16: 7 psychic damage; slowed (EoT)
  • 17+: No effect.