Time Raider Nemesis¶
| Humanoid, Time Raider | - | Level 3 | Platoon Harrier | EV 10 |
|---|---|---|---|---|
| 1M Size |
7 Speed |
50 Stamina |
0 Stability |
5 Free Strike |
| Psychic 3 Immunity |
Fly Movement |
- | - With Captain |
- Weakness |
| +1 Might |
+2 Agility |
+2 Reason |
+1 Intuition |
0 Presence |
🗡 Golden Scythe (Signature Ability)
Melee, Psionic, Strike, Weapon Main action 📏 Melee 2 🎯 One creature or object Power Roll + 2:
- ≤11: 7 damage; pull 1
- 12-16: 10 damage; pull 2
- 17+: 13 damage; pull 3; A < 2 restrained (save ends)
Effect: This ability can target creatures on parallel planes of existence and pull them onto the nemesis's plane.
🏹 Kinetic Crush (2 Malice)
Psionic, Ranged, Strike Main action 📏 Ranged 10 🎯 One creature Power Roll + 2:
- ≤11: 7 psychic damage; M < 0 slowed (save ends)
- 12-16: 10 psychic damage; M < 1 slowed (save ends)
- 17+: 13 psychic damage; M < 2 slowed (save ends)
Effect: Any creature slowed this way takes 2 damage for each square they move or are force moved until that condition ends.
⭐️ Foresight
The nemesis doesn't take a bane on strikes against creatures with concealment.