Haunt¶
Undead | - | Level 7 | Horde Controller | EV 9 |
---|---|---|---|---|
2 Size |
6 Speed |
40 Stamina |
1 Stability |
3 Free Strike |
Corruption 7, poison 7 Immunity |
Fly, hover Movement |
- | - With Captain |
- Weaknesses |
-2 Might |
+4 Agility |
-1 Reason |
0 Intuition |
0 Presence |
🗡 Lash Out (Signature Ability)
Melee, Strike, Weapon Main action 📏 Melee 3 🎯 One creature or object Power Roll + 4:
- ≤11: 7 damage; slide 2
- 12-16: 10 damage; slide 3
- 17+: 11 damage; slide 5
Effect: If the target is force moved into another creature's space, that creature takes an additional 4 damage and the haunt slides them up to 2 squares.
❇️ Crushing Despair (3 Malice)
Area, Magic Main action 📏 3 burst 🎯 Each enemy in the area Power Roll + 4:
- ≤11: 3 damage; I < 2 prone
- 12-16: 6 damage; I < 3 prone
- 17+: 7 damage; I < 4 prone
Effect: A target knocked prone this way can't use the Stand Up maneuver on themself while any haunt is within 20 squares of them.
⭐️ Invisible Horror
The haunt can move through creatures and objects at their usual speed, but can't end their turn inside a creature or object. They are invisible while moving using a move action. The haunt doesn't take damage from being force moved into objects.