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Specter
Undead - Level 1 Horde Hexer EV 3
1M
Size
5
Speed
10
Stamina
1
Stability
1
Free Strike
Corruption 1, poison 1
Immunity
Fly, hover
Movement
- -
With Captain
-
Weaknesses
-5
Might
+1
Agility
+0
Reason
+0
Intuition
+2
Presence

🗡 Decaying Touch (Signature Ability)

Magic, Melee, Strike Main action
📏 Melee 1 🎯 One creature

Power Roll + 2:

  • ≤11: 3 corruption damage; P < 0 weakened (save ends)
  • 12-16: 4 corruption damage; P < 1 weakened (save ends)
  • 17+: 5 corruption damage; P < 2 weakened (save ends)

2 Malice: The potency increases by 1. Any living creature who dies from this damage rises at the start of the next round in the target's space as a specter under the Director's control.

👤 Hidden Movement

- Maneuver
📏 Self 🎯 Self

Effect: The specter turns invisible, moves up to their speed, and is visible again.

⭐️ Corruptive Phasing

The specter can move through creatures and objects at their usual speed, but can't end their turn inside a creature or object. The first time in a round that the specter moves through a creature, that creature takes 2 corruption damage. The specter doesn't take damage from being force moved into objects.