Zombie¶
Undead, Soulless | - | Level 1 | Horde Brute | EV 3 |
---|---|---|---|---|
1M Size |
5 Speed |
20 Stamina |
1 Stability |
2 Free Strike |
Corruption 1, poison 1 Immunity |
- Movement |
- | - With Captain |
- Weaknesses |
+2 Might |
+1 Agility |
-5 Reason |
-2 Intuition |
+1 Presence |
🗡 Clobber and Clutch (Signature Ability)
Melee, Strike, Weapon Main action 📏 Melee 1 🎯 One creature or object Power Roll + 2:
- ≤11: 4 damage
- 12-16: 6 damage
- 17+: 7 damage; grabbed
Effect: A target who starts their turn grabbed by the zombie takes 2 corruption damage. A creature who takes 5 or more corruption damage this way becomes insatiably hungry for flesh, and must complete the Find a Cure downtime project in Draw Steel: Heroes to end this effect
❇️ Zombie Dust (3 Malice)
Area Maneuver 📏 2 burst 🎯 Each enemy in the area Effect: The zombie falls prone, expelling a wave of rot and dust.
Power Roll + 2:
- ≤11: 2 corruption damage
- 12-16: 3 corruption damage; M < 1 weakened (save ends)
- 17+: 4 corruption damage; M < 2 dazed (save ends)
⭐️ Endless Knight
The first time the zombie is reduced to 0 Stamina by damage that isn't fire damage or holy damage and their body isn't destroyed, they instead have 10 Stamina and fall prone