Skip to content
Mindkiller
Horror, Voiceless Talker - Level 6 Elite Hexer EV 32
1S
Size
6
Speed
140
Stamina
2
Stability
7
Free Strike
Psychic 6
Immunity
Fly, hover
Movement
- -
With Captain
-
Weakness
-1
Might
+3
Agility
+3
Reason
+2
Intuition
0
Presence

⭐️ Brain Latch

The mindkiller can grab creatures who are size 4 or smaller, using their Reason score in place of Might. A creature grabbed by the mindkiller takes a bane on ability rolls made to escape the grab.

🗡 Killer Claws (Signature Ability)

Melee, Strike, Weapon Main action
📏 Melee 1 🎯 One creature or object

Power Roll + 3:

  • ≤11: 11 damage
  • 12-16: 17 damage; A < 2 grabbed
  • 17+: 21 damage; A < 3 grabbed

🏹 Concealing Strike (2 Malice)

Psionic, Ranged, Strike Main action
📏 Ranged 5 🎯 Two creatures

Power Roll + 3:

  • ≤11: 10 damage; R < 1 the mindkiller is invisible to the target (save ends)
  • 12-16: 15 damage; R < 2 the mindkiller is invisible to the target (save ends)
  • 17+: 18 damage; R < 3 the mindkiller is invisible to the target (save ends)

🗡 Mindwipe

Melee, Psionic, Strike Maneuver
📏 Melee 1 🎯 One creature

Effect: The target must be grabbed by the mindkiller. If the target has R < 2, they take a −1 penalty to their Reason, Intuition, or Presence score and the mindkiller has a +1 bonus to the same score, all until the end of the encounter.

❗️ Meat Shield

- Triggered action
📏 Self 🎯 Self

Trigger: The mindkiller takes damage.

Effect: The mindkiller halves the damage. If the mindkiller has a creature grabbed, that creature takes the other half of the damage.

3 Malice: A grabbed creature takes the damage instead of the mindkiller.

⭐️ Psionic Conductor

Whenever a non-minion voiceless talker within 5 squares of the mindkiller uses a psionic ability, they can do so as if they were in the mindkiller's space.

⭐️ Nimble

The mindkiller can move through enemies' spaces at their usual speed.