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Iron Champion Doru
Humanoid, Soulless, War Dog - Level 10 Elite Brute EV 48
1L
Size
5
Speed
260
Stamina
2
Stability
10
Free Strike
-
Immunity
-
Movement
- -
With Captain
-
Weakness
+5
Might
+4
Agility
+1
Reason
+4
Intuition
+2
Presence

🗡 Houndaxe (Signature Ability)

Melee, Strike, Weapon Main action
📏 Melee 2 🎯 Two creatures or objects

Power Roll + 5:

  • ≤11: 15 damage
  • 12-16: 21 damage; Doru gains an edge on his next power roll; M < 4 slide 3
  • 17+: 25 damage; Doru has a double edge on his next power roll; M < 5 slide 5

Effect: The damage from this ability can't be reduced in any way.

3 Malice: This ability targets one additional target.

❇️ Bloody Whirlwind (2 Malice)

Area, Weapon Main action
📏 3 burst 🎯 Each creature and object in the area

Power Roll + 5:

  • ≤11: 5 damage; A < 3 bleeding (save ends)
  • 12-16: 11 damage; A < 4 bleeding (save ends)
  • 17+: 15 damage; A < 5 bleeding (save ends)

Effect: This ability deals an extra 5 damage for each winded target in the area.

🏹 Hunting Leap

Ranged Maneuver
📏 Ranged 5 🎯 One creature or object

Effect: Doru jumps to an unoccupied space adjacent to the target, then can make a free strike against them. If the target is bleeding or winded, the distance of the ability becomes Ranged 10 and the free strike deals an extra 5 damage.

❗️ Laugh It Off

- Triggered action
📏 Self 🎯 Self

Trigger: An enemy makes a strike against Doru.

Effect: The triggering strike takes a bane and Doru gains an edge on his next power roll.

⭐️ Iron Juggernaut

Doru can't be made slowed or restrained. Additionally, he can move while grabbed, and a creature grabbing him moves along with him unless they let go.

⭐️ The Scarless

Doru regains 10 Stamina at the start of each of his turns unless he took acid or fire damage since the start of his previous turn. Whenever he regains Stamina this way, the Director can spend 2 Malice to end one effect on Doru that can be ended by a saving throw.

⭐️ Champion's Loyalty Collar

When Doru is reduced to 0 Stamina, his loyalty collar explodes, dealing 20 damage to each enemy and object within 3 squares of him.