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Logostician Vesper
Soulless, War Dog - Level 10 Elite Controller EV 48
2
Size
10
Speed
253
Stamina
3
Stability
10
Free Strike
-
Immunity
-
Movement
- -
With Captain
-
Weakness
+2
Might
+1
Agility
+5
Reason
+4
Intuition
+1
Presence

🔳 Portal to the Firing Line (Signature Ability)

Area, Ranged, Weapon Main action
📏 5 x 3 line within 15 🎯 Each creature and object in the area

Special: This ability targets only non-prone creatures.

Power Roll + 5:

  • ≤11: 8 damage
  • 12-16: 12 damage; I < 4 slowed (save ends)
  • 17+: 15 damage; I < 5 slowed (save ends)

Effect: A target creature can choose to drop prone, in which case the ability takes a bane against them.

2 Malice: The area remains active until Vesper is reduced to 0 Stamina or until the end of the encounter. Any non-prone enemy who enters the area for the first time in a round or starts their turn there takes 15 damage, or 7 damage if they choose to fall prone.

🔳 Portal to the Mantle (3 Malice)

Area, Magic, Ranged Main action
📏 3 cube within 15 🎯 Each creature and object in the area

Power Roll + 5:

  • ≤11: 8 fire damage
  • 12-16: 12 fire damage
  • 17+: 15 fire damage

Effect: The area is difficult terrain. Any creature who enters the area for the first time in a round or starts their turn there takes 10 fir damage. Until the end of the encounter, the size of the area increases by 1 at the start of each round.

🔳 Portal to the Void

Area, Magic, Ranged Maneuver
📏 5 cube within 15 🎯 Each creature and object in the area

Power Roll + 5:

  • ≤11: A < 4 pull 3 toward the center of the area
  • 12-16: A < 5 pull 3 toward the center of the area
  • 17+: Pull 3 toward the center of the area

Effect: A portal appears at the center of the area. Any creature at the center of the area when this ability is used or who is pulled into the center for the first time in a round takes 10 sonic damage.

2 Malice: The area remains active and deals its damage until Vesper is reduced to 0 Stamina or until the end of the encounter. Any creature who enters the area and has A < 4 is pulled 3 squares toward the center of the area. Any creature who starts their turn in the area and has M < 4 is slowed until the end of their turn.

❗️ Portal to the Sky

Ranged Triggered action
📏 Ranged 3 🎯 One enemy

Trigger: The target moves within distance of Vesper.

Effect: The target is dropped through a portal, which teleports them up to 7 squares above a space within 15 squares.

⭐️ Living Logistics Network

Each ally who starts their turn within 10 squares of Vesper can teleport whenever they willingly move until the end of their turn. Whenever an affected ally teleports, they deal an extra 5 damage on their next strike.

⭐️ Crash and Burn

When Vesper is reduced to 0 Stamina, they move up to their speed and then explode, dealing 4d6 damage to each adjacent enemy and object. Any enemy who takes more than 14 damage this way vertically slides 5 squares.