War Dog Doomthief¶
Humanoid, Soulless, War Dog | - | Level 5 | Horde Defender | EV 7 |
---|---|---|---|---|
1L Size |
5 Speed |
40 Stamina |
2 Stability |
3 Free Strike |
- Immunity |
- Movement |
- | - With Captain |
- Weaknesses |
+3 Might |
-1 Agility |
0 Reason |
+3 Intuition |
+1 Presence |
🔳 Ripper Shrikegun (Signature Ability)
Area, Weapon Main action 📏 10 x 3 line within 1 🎯 Each enemy in the area Power Roll + 3:
- ≤11: 3 damage; push 1
- 12-16: 5 damage; push 3
- 17+: 6 damage; push 5; A < 3 slowed (save ends)
Effect: The doomthief can't willingly move on the same turn they use this ability.
⭐️ Doom Magnet
The doomthief emits a 3 aura of warped fate that blocks line of effect for any enemy ability that doesn't include them as a target
👤 Expanding Doom (4 Malice)
- Maneuver 📏 Self 🎯 Self Effect: The doomthief has damage immunity 4 and the size of the aura from their Doom Magnet trait increases by 3, both until the start of their next turn.
⭐️ Loyalty Collar
When the doomthief is reduced to 0 Stamina, their loyalty collar explodes, dealing 2d6 damage to each adjacent enemy and object.