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War Dog Doomthief
Humanoid, Soulless, War Dog - Level 5 Horde Defender EV 7
1L
Size
5
Speed
40
Stamina
2
Stability
3
Free Strike
-
Immunity
-
Movement
- -
With Captain
-
Weaknesses
+3
Might
-1
Agility
0
Reason
+3
Intuition
+1
Presence

🔳 Ripper Shrikegun (Signature Ability)

Area, Weapon Main action
📏 10 x 3 line within 1 🎯 Each enemy in the area

Power Roll + 3:

  • ≤11: 3 damage; push 1
  • 12-16: 5 damage; push 3
  • 17+: 6 damage; push 5; A < 3 slowed (save ends)

Effect: The doomthief can't willingly move on the same turn they use this ability.

⭐️ Doom Magnet

The doomthief emits a 3 aura of warped fate that blocks line of effect for any enemy ability that doesn't include them as a target

👤 Expanding Doom (4 Malice)

- Maneuver
📏 Self 🎯 Self

Effect: The doomthief has damage immunity 4 and the size of the aura from their Doom Magnet trait increases by 3, both until the start of their next turn.

⭐️ Loyalty Collar

When the doomthief is reduced to 0 Stamina, their loyalty collar explodes, dealing 2d6 damage to each adjacent enemy and object.