War Dog Geomancer¶
| Humanoid, Soulless, War Dog | - | Level 8 | Horde Controller | EV 10 |
|---|---|---|---|---|
| 1M Size |
5 Speed |
45 Stamina |
3 Stability |
3 Free Strike |
| - Immunity |
Burrow Movement |
- | - With Captain |
- Weakness |
| +2 Might |
+1 Agility |
+4 Reason |
+4 Intuition |
+2 Presence |
🔳 Earthwave (Signature Ability)
Area, Magic, Ranged Main action 📏 7 x 2 line within 10 🎯 Each creature in the area Power Roll + 4:
- ≤11: 3 damage; M < 2 push (see effect)
- 12-16: 6 damage; M < 3 push
- 17+: 8 damage; M < 4 push, prone
Effect: This ability ignores stability. The geomancer declares a direction for the area, and any creature pushed by this ability is pushed to the last space in the area in the chosen direction.
2 Malice: The ground beneath the area becomes a 2-square-deep trench after the power roll is resolved.
🔳 Siegeworks
Area, Magic, Ranged Maneuver 📏 5 wall within 10 🎯 Special Effect: The geomancer raises a wall of stone set with viewing gaps. Creatures have line of effect through the wall while adjacent to it.
⭐️ Dust Cloud
The geomancer is always surrounded by a 2 aura of swirling dust and earthen debris. The geomancer and any ally in the area have concealment.
⭐️ Loyalty Collar
When the geomancer is reduced to 0 Stamina, their loyalty collar explodes, dealing 3d6 damage to each adjacent enemy and object.