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Goblin Guide
Goblin, Humanoid - Level 1 Harrier Retainer EV -
1S
Size
5
Speed
21
Stamina
0
Stability
2
Free Strike
-
Immunity
Climb
Movement
- -
With Captain
-
Weaknesses
-1
Might
+1
Agility
0
Reason
0
Intuition
+1
Presence

🗡 Stabbity Stab (Signature Ability)

Melee, Strike, Weapon Main action
📏 Melee 1 🎯 One creature or object

Power Roll + highest characteristic:

  • ≤11: 3 damage
  • 12-16: 5 damage
  • 17+: 7 damage

Effect: The target can't make opportunity attacks until the end of the guide's turn.

⭐️ Crafty

The guide doesn't provoke opportunity attacks by moving.

Level 4 Retainer Advancement Ability

🗡 Weaving Knives (Encounter)

Melee, Strike, Weapon Main action
📏 Melee 1 🎯 One creature or object

Power Roll + highest characteristic:

  • ≤11: 5 damage
  • 12-16: 9 damage
  • 17+: 12 damage

Effect: The guide shifts up to their speed before and after the strike

Level 7 Retainer Advancement Ability

🗡 Sneak and Stab (Encounter)

Melee, Strike, Weapon Main action
📏 Melee 1 🎯 One creature

Power Roll + highest characteristic:

  • ≤11: 8 damage
  • 12-16: 12 damage; the guide and their mentor can each move up to their speed
  • 17+: 16 damage; the guide and their mentor can each move up to their speed, then attempt to hide

Effect: If the guide is hidden from the target, this ability has a double edge.

Level 10 Retainer Advancement Ability

🌀 Poison Blade (Encounter)

- Main action
📏 Special 🎯 Special

Power Roll + highest characteristic:

Effect: The guide applies poison to their weapon. The next time the guide obtains a tier 2 or tier 3 outcome on a weapon strike, the strike deals an extra 10 poison damage, and if the target has M