Skip to content
Animal
Animal - Level 1 Elite Harrier EV 12
1M
Size
6
Speed
60
Stamina
0
Stability
4
Free Strike
-
Immunity
-
Movement
- -
With Captain
-
Weaknesses
+0
Might
+2
Agility
-2
Reason
+1
Intuition
-2
Presence

🗡 Natural Weapon (Signature Ability)

Melee, Strike, Weapon Main action
📏 Melee 1 🎯 Two creatures or objects

Power Roll + 2:

  • ≤11: 6 damage
  • 12-16: 9 damage
  • 17+: 12 damage

Effect: The animal shifts up to 2 squares between strikes.

👤 Rush

- Maneuver
📏 Self 🎯 Self

Effect: The animal moves up to their speed.

⭐️ Nature's Spirit

While outdoors or in a natural environment, the animal can negate a bane on their abilities or turn a double bane into a bane.