Chimera Malice¶
At the start of a chimera's turn, you can spend Malice to activate one of the following features.
⭐️ Defensive Snapping (3 Malice)
The chimera takes up a defensive stance. Until the start of their next turn, the chimera can make a free strike against each enemy who comes within 2 squares of them.
☠️ Solo Action (5 Malice)
The chimera takes an additional main action on their turn. They can use this feature even if they are dazed.
🔳 Unstable Terrain (5 Malice)
The chimera shakes the ground, causing an eruption of loose rocks and debris that creates three size 2 stone objects anywhere on the encounter map. Each creature adjacent to one or more objects when they appear who has A < 2 takes 5 damage.
🌀 Ashen Clouds (7 Malice)
Until the start of the chimera's next turn, all areas of the encounter map are shrouded in a thick cloud of ash. All creatures and objects on the map have concealment that the chimera ignores. Additionally, each enemy in the cloud who has I < 1 has line of effect only within 3 squares. The potency of this feature increases by 1 each time it's used.