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Devil Adjudicator
Devil, Infernal - Level 6 Elite Controller EV 32
1M
Size
6
Speed
140
Stamina
1
Stability
7
Free Strike
Fire 5
Immunity
Fly
Movement
- -
With Captain
-
Weaknesses
+0
Might
+1
Agility
+2
Reason
+1
Intuition
+3
Presence

🏹 Infernal Injunction (Signature Ability)

Magic, Ranged, Strike Main action
📏 Ranged 10 🎯 Two creatures or objects

Power Roll + 3:

  • ≤11: 10 fire damage; I < 1 frightened (save ends)
  • 12-16: 15 fire damage; I < 1 frightened (save ends)
  • 17+: 18 fire damage; I < 1 frightened (save ends)

Effect: The adjudicator can slide a target frightened by this ability up to 2 squares.

🏹 Adjudicator's Interdiction

Magic, Ranged Main action
📏 Ranged 10 🎯 One creature

Effect: The target makes a Presence test

  • ≤11: The target is slowed, takes a bane on power rolls, and can't regain Stamina (save ends).
  • 12-16: The target is slowed and takes a bane on power rolls (save ends).
  • 17+: Slowed (save ends)

🏹 Quid Pro Quo

Magic, Ranged Maneuver
📏 Ranged 10 🎯 One ally or frightened creature

Effect: The adjudicator and the target teleport to switch places.

❗️ Devilish Charm (2 Malice)

Magic, Ranged Triggered action
📏 Ranged 5 🎯 The triggering creature

Trigger: A creature targets the adjudicator with a strike.

Effect: The target makes a Presence test

  • ≤11: The adjudicator chooses a new target for the strike.
  • 12-16: The adjudicator halves the triggering damage.
  • 17+: The target takes a bane on the strike.

⭐️ Vexatious Litigation

Any creature within 10 squares of the adjudicator who has P < 3 takes a −2 penalty to saving throws.

⭐️ True Name

If a creature within 10 squares speaks the adjudicator's true name, the adjudicator loses their damage immunities, any nondamaging effects of their signature ability, and their Devilish Charm ability until the end of the encounter.