Dwarf Reel Winch¶
Dwarf, Humanoid | - | Level 1 | Platoon Support | EV 6 |
---|---|---|---|---|
1M Size |
5 Speed |
36 Stamina |
2 Stability |
3 Free Strike |
- Immunity |
- Movement |
- | - With Captain |
- Weaknesses |
+0 Might |
+2 Agility |
+0 Reason |
+1 Intuition |
+0 Presence |
🏹 Snaring Crossbow (Signature Ability)
Ranged, Strike, Weapon Main action 📏 Ranged 10 🎯 One creature or object Power Roll + 2:
- ≤11: 5 damage; M < 0 slowed (save ends)
- 12-16: 7 damage; M < 1 slowed (save ends)
- 17+: 9 damage; M < 2 slowed (save ends)
Effect: The target is pulled up to 5 squares. A target restrained by a dwarf can be force moved by this ability. This forced movement doesn't end the restrained condition unless the Director determines otherwise.
🏹 Reel Them In (3 Malice)
Ranged, Weapon Maneuver 📏 Ranged 10 🎯 Three creatures Effect: The target is pulled up to 8 squares. A restrained or slowed target can be pulled an additional 2 squares. A target restrained by a dwarf can be force moved by this ability. This forced movement doesn't end the restrained condition unless the Director determines otherwise.
⭐️ We Have a Quota!
If a target made slowed by the reel winch is already grabbed or slowed, the grabbed and slowed conditions end and the target is restrained (save ends).